![]() ![]() GTA VI is scheduled to be released in 2025 on Xbox Series X/S and PS5, and while Rockstar has not confirmed a PC port, there is no doubt that it will arrive at some point. They are running it differently, they have different hardware in there, they have different kinds of CPUs and GPUs." "When it comes to PCs, every single person has a different PC. “On a PlayStation and an Xbox, each one of those has one graphics card, and it's the same graphics card, it's the same architecture inside the box as every single PlayStation that has shipped to millions of people," York explained. The PC version of the game, on the other hand, is "kind of the version that's in the background" as it's used to build the game, but it's not polished at all and only becomes a focus once the console versions are finished, with personnel issues also affecting development.Īnother issue that developers face when creating a PC port of a game is having to account for hundreds of differences in hardware with a variety of options to allow a game to run as expected. Since the PlayStation version of GTA is expected to sell the most copies, development on the PS3 version of GTA V was prioritized when York worked at the studio, with the Xbox 360 version being worked on concurrently. It sold more copies than any other console, for the most part, everybody is playing PlayStation." "Most of the time, especially in the past, PlayStation was the big seller. "They want to prioritize what sells," York said. ![]() York posted a video to YouTube detailing the development of GTA PC ports, stating that sales priority is the main reason why the game will hit consoles much sooner. Mike York, a former Rockstar Games developer between 20, has explained why Grand Theft Auto and the studio's other titles aren't released on PC alongside consoles. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |